Utku, ÖzlemDolgunsöz, Emrah2024-10-042024-10-0420182148-225Xhttps://search.trdizin.gov.tr/tr/yayin/detay/378395http://hdl.handle.net/20.500.12403/4752The current study aimed to examine the effect of online vocabulary gameson teaching new words to young learners ofEFL. For this aim, 46 Turkish 5thgrade EFL students in a state school were assigned into control and experimental groups. Both groups studied 22 words in 6 instructional sessions conducted in 6 subsequent weeks in the second semester of 2016-2017academicyear. Throughout this period, the data were collected via recognition-production tests and semi-structured interviews. The results of the recognition and production tests showed that experimental group outperformed the control group in terms of vocabulary gains. The results of the semi-structured interviews also supported the quantitativeresultsindicatingthatonlinevocabularygamesincreased students’ motivation. Additionally, it was observedthat young learners were amused by digital games and were willing to learn more via them.eninfo:eu-repo/semantics/openAccessTEACHING EFL VOCABULARY TO YOUNG DIGITAL NATIVESTHROUGH ONLINE GAMES: A STUDY WITH TURKISH 5TH GRADE EFL LEARNERSArticle51115130378395