Difficulties in Emotion Regulation as a Mediator and Gender as a Moderator in the Relationship Between Problematic Digital Gaming and Life Satisfaction Among Adolescents

dc.authorid0000-0002-7714-9263
dc.authorid0000-0003-1673-1847
dc.authorid0000-0003-1089-1380
dc.authorid0000-0002-6794-8811
dc.contributor.authorYayla, Ibrahim Erdogan
dc.contributor.authorDombak, Kubra
dc.contributor.authorDiril, Sena
dc.contributor.authorDusunceli, Betul
dc.contributor.authorCelik, Eyup
dc.contributor.authorYildirim, Murat
dc.date.accessioned2026-02-28T12:18:14Z
dc.date.available2026-02-28T12:18:14Z
dc.date.issued2025
dc.departmentBayburt Üniversitesi
dc.description.abstractBackground: Problematic digital gaming has emerged as a significant behavioral concern among adolescents, with potential implications for well-being. Understanding the mechanisms through which problematic digital gaming affects life satisfaction and how these mechanisms may differ by gender is important for targeted interventions. Aims: This study aimed to investigate the mediating role of difficulties in emotion regulation and the moderating role of gender in the relationship between problematic digital gaming and life satisfaction among adolescents. Method: The sample consisted of 458 Turkish adolescents (232 females, 50.7%) aged between 14 and 18 years (M = 16.27). Participants completed the Game Addiction Scale for Adolescents-Short Form, the Life Satisfaction Scale, and the Difficulties in Emotion Regulation Scale-8. Results: Problematic digital gaming was found to have a significant negative association with life satisfaction. Difficulties in emotion regulation significantly mediated the relationship between problematic digital gaming and life satisfaction. Furthermore, gender moderated this mediation effect, with difficulties in emotion regulation being more pronounced among males than females. Conclusions: The findings highlight the importance of emotional regulation in understanding the negative impact of problematic digital gaming on adolescents' life satisfaction, particularly among males. These results suggest the need for gender-sensitive approaches in interventions aimed at improving emotion regulation skills and reducing problematic gaming behavior.
dc.identifier.doi10.3390/bs15081092
dc.identifier.issn2076-328X
dc.identifier.issue8
dc.identifier.pmid40867449
dc.identifier.scopus2-s2.0-105014346000
dc.identifier.scopusqualityQ2
dc.identifier.urihttps://doi.org/10.3390/bs15081092
dc.identifier.urihttps://hdl.handle.net/20.500.12403/6182
dc.identifier.volume15
dc.identifier.wosWOS:001557858800001
dc.identifier.wosqualityQ2
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.indekslendigikaynakPubMed
dc.language.isoen
dc.publisherMdpi
dc.relation.ispartofBehavioral Sciences
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.snmzKA_WoS_20260218
dc.subjectproblematic digital gaming
dc.subjectlife satisfaction
dc.subjectdifficulties in emotion regulation
dc.subjectadolescents
dc.subjectgender differences
dc.titleDifficulties in Emotion Regulation as a Mediator and Gender as a Moderator in the Relationship Between Problematic Digital Gaming and Life Satisfaction Among Adolescents
dc.typeArticle

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